Oh the grass is singing
![oh the grass is singing oh the grass is singing](https://i.pinimg.com/originals/92/e0/16/92e016debeafbe1fee682ae783626874.jpg)
![oh the grass is singing oh the grass is singing](https://www.unilad.co.uk/wp-content/uploads/2019/08/Little-Nightmares-2-Will-Explore-The-Wider-World-And-Lore.jpg)
Lets start this off by reading a quote from a QnA of Mervik, one of the devs of Tarsier Studios when discussing the release of Little Nightmares 2. However lets try deduce a timeline of events based purely on the two games and the mobile game Very Little Nightmares and go from there. Especially given the developers Tarsier Studios are no longer working on Little Nightmares anymore, unless the IP is continued by Bandai Namco as reported. However Little Nightmares actively leaves open so much of its lore and reasoning to the interpretation of the player that no one theory will ever be proven right, but I guess that’s kind of the point of theories. Now normally having played through both games, read the comics and lived on the wiki for some time I would normally be able to start off these discussions by breaking down, usually chronologically what is happening in these games, why its happening and try to understand it. And as much as I enjoy the game and would recommend anyone who hasn’t played LN1 or 2 to go and get, its pretty cheap. I could mention the incredible sound design that gives the world its eerie fill, its nifty platforming puzzles and straight up terror the chase scenes put upon you, the player. But only mentioning the designs of the antagonists would be doing the franchise a disservice.
#Oh the grass is singing full
It is full on nightmare fuel with the teacher from the sequel being for me personally, the most terrifying of the lot. That popularity was in large part due to disgustingly creepy designs of the antagonists of this strange world in which you explore. Though it took me a good few years since then before I actually played the game in full for myself and by that time the game had already become incredibly popular. That’s when I came across this creepy little exploratory, puzzle platformer Little Nightmares and for sure it wasn’t something I’d soon forget. Its focus is on indie games and compared to the regular EGX and bigger gaming cons here in the UK there are significantly less people (and more specifically less queues) which in turn leads to more time to play the games on show. I first saw Little Nightmares at EGX Rezzed, one of the few gaming conventions I would venture outside my house to go and see.